Sun. Dec 15th, 2024

Dungeons & Dragons Could Prevent the AI Apocalypse—or Kick It Off<!-- wp:html --><p>Photo Illustration by Thomas Levinson/The Daily Beast/Wizards of the Coast/donjon.bin.sh/Dark Elf Dice/Bautsch</p> <p>Deep in some underground ruins below a drought-stricken village, four brave adventurers found themselves in grave danger. The dungeon belonged to the Order of the Pure, a potentially nefarious cult that may have had something to do with the droughts that have been wreaking havoc in the village of Havenshire. Despite the danger, the stakes were too high to turn back. After all, not only did the fate of the villagers depend on their success, but the town’s mayor also promised a small fortune if they succeeded.</p> <p>Eventually, the heroes discovered a wooden chest hidden under a slab of rock in one of the inner chambers of the dungeon. Inside was a glowing, magical key that could open a door out of a room they were in. Woa, a massive tortoise-like humanoid and one of the party’s sorcerers, deftly used his magic to smash the chest to splinters, and the adventurers had the key in their hands.</p> <p>As they slid the key into the lock and turned it to open the door, though, they were greeted by a single message: “Too many requests in 1 hour. Try again later.”</p> <p><a href="https://www.thedailybeast.com/dungeons-and-dragons-could-stop-the-ai-apocalypseor-kick-it-off">Read more at The Daily Beast.</a></p> <p>Got a tip? Send it to The Daily Beast <a href="https://www.thedailybeast.com/tips">here</a></p><!-- /wp:html -->

Photo Illustration by Thomas Levinson/The Daily Beast/Wizards of the Coast/donjon.bin.sh/Dark Elf Dice/Bautsch

Deep in some underground ruins below a drought-stricken village, four brave adventurers found themselves in grave danger. The dungeon belonged to the Order of the Pure, a potentially nefarious cult that may have had something to do with the droughts that have been wreaking havoc in the village of Havenshire. Despite the danger, the stakes were too high to turn back. After all, not only did the fate of the villagers depend on their success, but the town’s mayor also promised a small fortune if they succeeded.

Eventually, the heroes discovered a wooden chest hidden under a slab of rock in one of the inner chambers of the dungeon. Inside was a glowing, magical key that could open a door out of a room they were in. Woa, a massive tortoise-like humanoid and one of the party’s sorcerers, deftly used his magic to smash the chest to splinters, and the adventurers had the key in their hands.

As they slid the key into the lock and turned it to open the door, though, they were greeted by a single message: “Too many requests in 1 hour. Try again later.”

Read more at The Daily Beast.

Got a tip? Send it to The Daily Beast here

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